First photo of the eponymous werewolf from “Big Bad”

1313FX’s Tom Devlin recently had a brief chat with Dread Central (you guys! always getting the exclusives!) about his creature work on the upcoming upcoming horror/dark comedy film “Big Bad”. There’s also a longer, rather interesting discussion with producer Rick Moore about the film’s story (three kids locked in an abandoned prison overnight are stalked by something sinister), its production ethos (Monster SquadThe Goonies and Gremlins are mentioned) and the production’s approach to the creature effects:

“You read a lot about some filmmakers who don’t like CGI and want to do everything old school and also those who swear by the freedom that computer-assisted effects give you. We are actually firmly in the middle. We knew from the beginning we wanted a detailed, scary monster on set – one that could emote and perform everything written in the script. 1313FX and Brad Bishop completely delivered on this front. For some more complex scenes we may duplicate parts of the monster or enhance a set in order to achieve a certain shot that would have been too difficult or expensive under our time and budget restraints.”

The Dread Central article is accompanied by a number of in-progress makeup photos and an image of the film’s poster, but the one photo I think you’ll be most interested in doesn’t seem to be there anymore, despite posting it and crediting Dread Central as the source. Weird. Anyway, the photo I’m referring to is of the werewolf creature effects. Check it out below.

I’m not going to lie to you, Marge. I like it. There are definitely some things I would do differently with the creature design (somebody get this werewolf some Dream Cream), but damn if he isn’t rather scary. And check those abs!

Read the Dread Central article or visit the official “Big Bad” Facebook page for more info.

Hat tip: ArcLight