Author: Angela Quinton

Angela Quinton is a writer, designer and web developer from Canada. She's also a colossal werewolf nerd who wrote her first werewolf story on her mom's typewriter at age 11. When not writing code or geeking out over werewolf stuff, Angela runs trails, spots trains, and throws rocks at the Pacific Ocean. She lives near Vancouver, Canada, with their lovely and tolerant wife, three feline malcontents and an increasingly terrible dachshund.

“Walpurgis Night” promises all practical effects in a “sleek new” wolfman movie

Last week, filmmaker and makeup effects artist Eric Yoder launched an Indiegogo campaign for Walpurgis Night, a “disturbing new twist to the classic werewolf story”. This is the continuation of a vision that started with his successful 2019 Kickstarter campaign for The Legend of El Hombre Lobo.

The main thing this time around is the emphasis on practical effects to realize the wolfman and the wolfman-associated carnage. “There won’t be any CGI in this film,” the campaign page promises. “EVERY EFFECT WILL BE PRACTICAL!! This includes over FOUR transformation scenes: each more horrifying than the last.”

The design and implementation of the werewolf effects are displayed prominently in the campaign video and still images, and I will say, under the copious amounts of glycerine drool, I like what I see.

Walpurgis Night is a “loving tribute and reimagining” of the Waldemar Daninsky story.

A wealthy couple, Imre and Justine, are visiting the deep forests of Romania and find themselves at the mercy of Waldemar Daninsky, THE WEREWOLF. The wolf terrorizes the countryside, killing anyone in its path. But Waldemar desperately seeks a cure to his lycanthropy. After a horrific tragedy strikes, Waldemar and Justine travel to London to seek the help from of Dr. Jekyll’s grandson. But when the full moon rises… The werewolf becomes loose in London! Justine and Jekyll must quickly find a way to end this horrible curse.

The campaign offers the usual range of rewards for backers, from tip jar to a copy of the completed film to a starring role. You can also get a “custom werewolf mask” or a “costume”, but I didn’t see any specifics about what those mean, exactly. Yoder’s a very talented monster maker, though, so I imagine the rewards will be pretty impressive.

I am excited at the prospect of practical effects, especially in the execution of werewolf creature design and transformation scenes. I am less excited that these effects are in service of another “tribute to monster films from the past”. I appreciate that it’s easier to focus on your show-stopping creature effects if you’re dropping them into a story where much of the narrative is ready-made, but I can guarantee that Paul Naschy references are not what most modern werewolf fans are looking for.

Then again, it’s clear from the El Hombre Lobo Kickstarter text that Yoder is a huge Naschy fan, and he firmly believes in the value of modernizing Waldemar Daninsky’s story. This campaign has already reached 115% of its funding goal in its first week, so the promise of “a disturbing new twist” to a story from 50 years ago is certainly appealing to some! I will likely back this for the sake of the creature effects. If you want to jump on board, the campaign will be running until March 17th.

French werewolf film “Teddy” is back in festivals with a trailer and some goofy vibes

When friend of the site Avery Guerra recently linked me to Bloody Disgusting’s recent post about “Teddy”, my first thought was “wow, that French horror film with the cool poster that I mentioned a few years ago is back in the news!” Gang, I posted about Teddy in January 2020. The pandemic has wrecked my sense of time, and all I can do now is rotate low-polygon models of werewolves in my mind and listen to podcasts.

I digress. That 13-month-old post is still up-to-date in terms of synopsis and background, but “Teddy” has gathered a few more awards and has expanded its marketing a little with two teasers and a trailer. Its next appearance will be at EFM Berlin, which runs online March 1 – 5. I don’t see it on the screening schedule, but the “Screening Schedule is constantly updated… up until and during the market”, so if you somehow have EFM credentials, keep an eye out.

The trailer is basically a single scene from the film, and it was enough to make me write a second three-paragraph post about a film few people can actually see yet. The dialogue, the awkward characters, the shot composition… it looks like a werewolf movie by way of Napoleon Dynamite, and that makes me happy.

“Werewolves Versus” anthology accepting submissions for next issue: Suburbia

It’s been a while since I posted about my other big werewolf project, Werewolves Versus. I’m happy to announce that its ninth and penultimate issue, Werewolves Versus: Suburbia is now accepting submissions!

We want short stories, artwork, comics, and even songs about lycanthropes mowing lawns and relaxing in backyard pools, shopping in malls and corner stores, living in domestic bliss and sometimes in the reinforced cage in the basement.

The submission window closes June 1st, 2021. To find out how to participate, learn about compensation, or just to see what it’s all about, check out this document.

Werewolves Versus has been going strong since its first issue back in August 2015. Over the span of the series so far it’s showcased over a million words, and dozens upon dozens of images and comic pages by over a hundred creators. Of all the things I’ve worked on in my life, Werewolves Versus is the project I’m most proud of. If you haven’t already, I encourage you to check out the many issues currently available. If you’re a creator who loves werewolves, please consider checking out this call for submissions!

Cavitycolors launches new “Howling” apparel designs

Horror apparel company Cavitycolors is celebrating the 40th anniversary of the classic werewolf horror film The Howling with a new line of licensed clothing. Have you ever dreamed of wearing Eddie Quist on your legs? Now, your dreams can become… reality.

At a glance, they have a design by Sam Coyne that’s available on a unisex tee, a ladies tee and a baseball shirt, an alternate “werewolf hair” tee by Dismay Designs, sweat pants (art by Hillary White), and socks (art by Matt Skiff). I’m liking all these designs but I’m only really considering those socks.

You can see the whole category of products on the Cavitycolors site.

“Werewolf: The Apocalypse – Earthblood” is out now

This isn’t a review, because I – Angela – do not review anything anymore, I don’t really care for the whole World of Darkness setting, and I’m so mired in gaming’s yesteryears that I’m currently replaying The Legend of Zelda: Ocarina of Time on my DS. Cyanide’s highly-anticipated action role-playing game is one of those werewolf artifacts that seemingly everyone is excited for, but which is so clearly Not For Me that all I can responsibly do is tell you that it’s out now, and you can buy it. It’s available for Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X, and can be found on Amazon or your preferred digital retailer.

If you would like a review, I can safely point you to this video by Cannot Be Tamed, whose gameplay footage and assessment of the lore and mechanics lines up with the vibe I’d been getting over the past few months.

Would you care for an informed and nuanced editorial assessment of this game and its place in the historically rocky landscape of Werewolf: the Apocalypse video games? Keep an eye out for a guest post by a friend of the site and W:tA veteran. In the meantime, I’ll leave you with this take, which has all the nuance of a grouch (me) posting off the cuff on Discord (which is where it’s from):

It seems unwise to make a game in a lore-heavy setting and cut out all the interesting lore. If you’re going to do that for the sake of making the game more appealing to casual players, I think your best angle is to present the game as one where you get to be a cool scary werewolf who rips shit up. That approach requires that your werewolf have, like, a transformation scene, and combat that feels & looks visceral. You know, the things that might make a werewolf action horror game fun. I don’t see any of that either.

Werewolf fans are desperately seeking “Eight for Silver”

Eight for Silver is a new film written and directed by Sean Ellis. Described in its promo material as a “gruesome gothic spin on werewolf lore”, word from friends and reviewers is that it may be that rarest of creatures: a werewolf movie… with an actual, cool-looking werewolf… that’s also a good movie.

In the late nineteenth century, brutal land baron Seamus Laurent (Alistair Petrie) slaughters a Roma clan, unleashing a curse on his family and village. In the days that follow, the townspeople are plagued by nightmares, Seamus’s son Edward (Max Mackintosh) goes missing, and a boy is found murdered. The locals suspect a wild animal, but visiting pathologist John McBride (Boyd Holbrook) warns of a more sinister presence lurking in the woods.

Unfortunately, I have not seen Eight for Silver (other than a few screengrabs and a story synopsis provided in private by a friend), and as of this post, there’s no way for anyone else in the public to see it, either. It premiered at the 2021 Sundance Film Festival, where it was on the schedule for a mere two screenings, accessible only to American audiences with $15 and the ability to sit down and watch the stream at the appointed time. There appears to be no press material other than what’s on the Sundance page – not even a trailer or poster. That it’s made such an impact on Werewolf Twitter despite the narrow window of visibility says much about its qualities!

I hope it picks up some awards and a North American distributor so those of us without a time machine and a VPN can buy or rent it. I complain a lot about the dearth of decent werewolf films, and I’m looking forward to supporting the seemingly great ones when they come along.

If you saw one of the screenings – or if you didn’t but you don’t care about some moderate spoilers – this 30-minute Q&A with Ellis, Alistair Petrie, and Kelly Reilly is worth a watch. Topics include the design decisions behind the werewolf, the decision to go with practical effects, the lucky breaks with location, English accents, film influences, nursery rhymes, and “why weren’t the werewolves hot?”

Omega Studios Werewolf Figures

Got some bare shelves and some disposable income? Friend of the site PenningtonBeast found a good way to solve both conditions. Omega Studios is preparing to release a line of nine original werewolf (and werewolf-inspired) figures under the banner “Dawn of Monsters”. They’re billed as action figures and “collector’s items suitable for all ages”. Each is 9″ tall, with 20 points of articulation. The initial round of figures was funded by a Kickstarter project that received 978% of its goal, and now the line is being distributed exclusively through BigBadToyStore.

Here’s the lineup, with selected images to follow. Note that there aren’t any official images of the Mid-Transformation Werewolf or the Undead Werewolf, and that Garm the Cursed is a CG render. Presumably their designs were still being finalized when BigBadToyStore set up the products.

  • Fenrir
  • Hati
  • Skoll
  • Garm the Cursed
  • Undead Werewolf
  • Anubis
  • Cerberus
  • Mid-Transformation Werewolf
  • Werepups

Fenrir, Hati and Skoll were part of the initial campaign. There’s an attempt to tie them into a flimsy story concept, but it looks like Omega dropped that pretense once the stretch goals unlocked the other characters. I think that’s a good idea – the designs are cool enough that we don’t need a retread of the “alpha / alpha’s mate / alpha’s grudging nemesis” thing.

BigBadToyStore lists the figures as being available in February 2021, so if you missed your chance to pledge to the Kickstarter campaign, here’s your chance to get one or some or all of these werewolf action figures!

“Zombieland: Double Tap” Deutch attached to dog-walker werewolf movie “The Hound”

As reported by Deadline and shared with me by reader Avery G., we have another potential werewolf movie in the pipeline. Zombieland: Double Tap‘s Zoey Deutch loved Lisa Duva‘s script The Hound so much that she’ll be starring and producing the feature for Searchlight.

The story follows a timid dog-groomer, Callie (Deutch), who after being bitten by a mysterious stray dog, she’s forced to wrestle with dark, new desires as her body goes through unexpected changes.

Justin Kroll, Deadline

So, no direct mention of werewolves, but “bitten by a weird dog”, “dark desires” and “unexpected changes” are themes so common to modern werewolf movies that they might as well be boilerplate text in press packages. I hope Deutch’s enthusiasm prevents studio execs from sanding off whatever weird edges Duva’s script has. I would love for this to be a black comedy that leans hard into body horror territory!

Werewolf: The Apocalypse – Heart of the Forest

I’ve heard good things about Werewolf: The Apocalypse – Heart of the Forest, but I kept pushing it off my mental radar because it’s an ongoing problem with me that I never make time to play video games. Luckily, Werewolf News reader Denise wrote in with a great capsule review, which she graciously allowed me to share:

I would like to recommend Werewolf the Apocalypse: Heart of the Forest to the werewolf fans out there. It’s a visual novel that’s on Steam as of today; set in the World of Darkness tabletop roleplaying series. Though the game is somewhat short compared to similar Choose-your-adventure/visual novel type stories I’ve played, the atmosphere and art are top notch. You play a character, Maia, and through choices, her personality evolves into one of the various “classes” of Werewolf; warrior, talesinger, shaman, and the like. You can play her as rage-filled and impatient, or introspective and friendly, and others in between. I’m also a fan of the WtA RPG, and I think it does it justice. I’m not sure how approachable it’d be for those that are new to the setting, but I think it’s a decent story on its own.

Denise’s review and the game’s “Very Positive” Steam rating make me feel quite confident that, against all odds, there is a good W:tA game for you to play on macOS, Windows or SteamOS right now!

Lupine cryptids abound in Tavo Montañez’s “American Bestiary” series

Here’s a massive gallery of beautifully-rendered North American cryptids. Several werewolf-adjacent creatures appear, including the Rougarou and the Shunka Warak’in. These were all created by Tavo Montañez, a freelance illustrator living and working in Aguascalientes, Mexico, as part of a commission for a weirdly comprehensive post on a content mill / click aggregator site. Better to look at the whole series on Tavo’s site, in my opinion – the presentation is better, and he includes sketchbook shots, too.

I won’t re-post the entire images here because I don’t have Tavo’s permission, but the teasers you see here should be enough to make you want to go check out the entire gallery. You can see more of Tavo’s work on Instagram, Behance and Twitter.