Full Moon Features: Werewolves in anthology films

Dr. Terror's House of HorrorsHorror anthologies have a long history that goes all the way back to the silent era, but relatively few have featured werewolves, and there’s a very good reason for that. The main problem our furry friends face in such films is they’re generally only in one of the segments, so the filmmakers tend to skimp on the makeup effects when the time comes for them to appear. After all, why blow a sizable chunk of your budget on a creature that’s only going to get a couple minutes of screen time?

One solution, of course, is to skip the makeup effects entirely, which is the tack 1965’s Dr. Terror’s House of Horrors takes. The first horror anthology from Britain’s Amicus Productions, it was directed by Hammer vet Freddie Francis and scripted by producer Milton Subotsky, who links together its five individual stories by having self-proclaimed “doctor of metaphysics” Peter Cushing use a deck of tarot cards (which he calls his “house of horrors”) to predict the gruesome fates of the five gentlemen sharing his train compartment with him. Luckily for the impatient lycanthrope lover, the werewolf segment is the first one out of the gate.

In it, Neil McCallum is an architect who’s been called out to his family’s old estate, which has since been sold to a rich widow, because the current owner (Ursula Howells) wants to make some alterations to the interior. We know something sinister’s afoot when McCallum hears a wolf howl, asks what it was, and gets the disingenuous reply, “I didn’t hear anything.” Later, while poking around in the basement, he happens upon the coffin of long-dead werewolf Cosmo Waldemar, who was killed by McCallum’s great-grandfather and, according to legend, will return to take his revenge. Believing Howells is in danger, McCallum goes about trying to protect her, but completely misjudges who the beast’s real target is.

As is frequently the case with horror anthologies, not every segment in Dr. Terror’s House of Horrors works, but at least it has a better batting average than Jeffrey Delman’s Deadtime Stories, which includes a modern-day take on “Little Red Riding Hood” where the Big Bad Wolf is a black leather pants-wearing lycanthrope. Made in 1986, the film gets off on the wrong paw with an opening credits gag stolen wholesale from Monty Python and the Holy Grail. And the wraparound segments — with an increasingly harried uncle (Michael Mesmer) telling gruesome fairy tale-derived bedtime stories to his rambunctious nephew (Brian DePersia) — aren’t much better since they were plainly shot in the middle of the day. (The sunlight streaming in through the gap in the curtains is something of a giveaway.)

As for the individual stories, the “Red Riding Hood” segment comes up second, with Red recast as Rachel (Nicole Picard), a high school cheerleader who’s introduced fondling herself in the mirror before being sent to the drug store to pick up something for her grandma (Fran Lopate). There she crosses paths with leather-clad loup-garou Willie (Matt Mitler), which results in the pharmacist mixing up their prescriptions. While Willie camps out on grandma’s doorstep, Rachel is waylaid by her preppy boyfriend (Michael Berlinger), who insists on relieving her of her virginity right then and there. By the time she finally makes it to grandma’s house the old lady has been savagely attacked, and her boyfriend hangs around long enough to become werewolf chow, but Rachel fares a bit better since she’s able to put her hand to her grandma’s silver cake cutter. The final twist, though, finds the original fairy tale reasserting itself as grandma, recovering in the hospital, sprouts fangs while Rachel watches, marveling at the size of her teeth. “And unfortunately,” Uncle Mike quips, “no one lived happily ever after. The end.”

The trend of unhappy endings continues with 2003’s Exhumed, a Canadian horror anthology which was shot on video and looks it. Doubtless, this gave writer/director Brian Clement the flexibility he needed to make sure each segment had its own distinct look, but he can only do so much to hide the lack of production values. And bringing up the rear in its low-rent trilogy is a story set in a post-apocalyptic future where motorcycle-riding “mod” vampires and sideburn-rocking “rocker” werewolves are all set to have their “Last Rumble” when both sides are ambushed by hazmat suit-wearing soldiers who look like they’ve been airlifted in from George A. Romero’s The Crazies. The only ones spared are a female vampire named Cherry (Chelsey Arentsen) and a werewolf named Zura (Chantelle Adamache) who have to get over their mutual enmity if they’re going to make it out of the compound alive (or undead as the case may be). Eventually we find out how their story ties in with the first two, but it didn’t make a whole lot of sense when I heard it in the movie, so I’m not going to try to explain it here. All I can tell you is that the werewolves in Exhumed look like fanged Klingons with super-long eyebrows. That’s a new one on me and a design I don’t expect to see again anytime soon.

All is not doom and gloom in anthology land, though, especially when it can occasionally produce a gem like Trick ‘r Treat. Made in 2007, it promises four tales of terror and writer/director Michael Dougherty delivers, neatly tying all of them together and having the characters and events overlap in unexpected ways. (Kind of like Four Rooms only all of the rooms are actually good.) The entire film is set in a small Ohio town that takes Halloween very seriously (there’s a huge festival in the center of town and everything), as does the character of Sam, a mute trick-or-treater with a creepy-looking burlap sack over his head who pops up in each of the stories, even if it’s just to silently observe what goes on. One such story is about a virginal 22-year-old in a Red Riding Hood costume (Anna Paquin) who needs a date for a party taking place on the outskirts of town and, sure enough, has an encounter in the woods. There’s a twist to it that easily eclipses the ones in Dr. Terror’s House of Horrors, Deadtime Stories and Exhumed, though, and Dougherty gives us a full-on transformation that should make most werewolf fans howl with delight. If you’re looking for a good horror anthology this Halloween, Trick ‘r Treat is the one that will give you the most bang for your buck.

Werewolves’ evening in at the Shine Shack – tea and sweet dance moves

Please forgive the inscrutable post title – there’s really no easy way to explain what you’re about to watch. Submitter Kael described it as “a werewolves night in plus dancing”, which seems about right, but there’s also tea in tin mugs, a very 70’s fireplace, a lovely composition by Richard Strauss, “creepy driftwood art” and some funky music by Skeewiff and The Golden Gate Jubilee Quartet. Please enjoy. I certainly did!

Werewolf Wednesday Theme: Sleepy Werewolves

Andrew has been too busy to post very much these days, probably because he is a workaholic who needs to be shot with a dart gun before he’ll relax! With both of those points in mind, I thought I would post a new Werewolf Wendesday doodle theme today: Sleepy Werewolves. After all that lurking and chasing and pouncing on victims by moonlight, every werewolf needs a nap!

Draw or DOODLE your own dreaming lycanthrope, then post a link to it in the comments below, and share it on Twitter with the hashtag #WerewolfWednesday. Then go take a nap!

“Werewolves of the Heartland” – the Fables graphic novel with a werewolf brawl on the cover

Reader Stalker emailed me a link to this Newsarama interview with Bill Willingham, writer / creator of the Eisner-winning comic Fables. Willingham and artists Jim Fern, Craig Hamilton, Ray Snyder and Mark Farmer have collaborated on “Fables: Werewolves of the Heartland”, a 144-page graphic novel set in the Fables world. From the Vertigo site:

Bigby Wolf takes center stage in what might be the most action-packed FABLES story to date. Bigby embarks on a quest through the American Heartland to find a new location for Fabletown. In his wanderings, Bigby stumbles across a small town named Story City, that, amazingly enough, seems to be populated by werewolves. Who are they and where did they come from? They aren’t Fables, but they sure aren’t normal mundys. They seem to already know and revere Bigby, but at the same time they’ve captured and caged him – but why? Unravelling the many mysteries of Story City may cost Bigby more than his life.

Werewolves of the Heartland comes out November 22nd (you can pre-order it on Amazon now, though). It was originally announced in 2009, but was pushed back a few times because, as Willingham explains in the Newsarama interview, there were some problems coordinating all the art:

The principle artists are Jim Fern, who’s doing the layouts, and then Craig Hamilton did primarily the finishes and inking. And one of the reasons for doing the story was to give Craig Hamilton a really nice showcase for his wonderful talents. But there were some delays, as there often are on a big project, but for Craig and Jim, to a certain extent, we needed to bring in some help with some other artists who were able to stylistically keep it pretty much looking the same throughout.

I get so busy with non-werewolfy work at my “pays for my rent and food” job that I don’t have time to read even a quarter of all the great comics and books that get recommended to me, but I am going to have to set some time aside to read this. But first, I better get familiar with the Fables universe – the Newsarama interview makes it clear there’s a lot of story to explore. How many Werewolf News readers are familiar with Fables? Would you recommend it?

The video for “She Wolf (Falling to Pieces)” gives me goosebumps

I’m not normally a fan of the “just a big wolf” werewolf, but the woman in this video for David Guetta’s She Wolf (Falling to Pieces) gets a lifetime pass because she’s apparently some kind of sorcerer, not just a werewolf, and one of her powers makes people and landscapes explode into spiky pixel-flakes.

The song’s great, too! It’s available as a digital download from Amazon and iTunes.

Cash 4 Silver Bullets: Just one silver bullet can save a life

I’m in the office while every other Canadian is sleeping off a turkey binge. The desperate pleas, frantic cries, werewolf snarls and random gunfire in this video by sketch comedy group (posse?) Dumbshit Mountain are exactly what I need to keep a smile on my face this morning.

These are your roots: Kickstarter for Deluxe “Werewolf the Apocalypse” 20th Anniversary Edition

Before the emails about this thing started arriving in my inbox yesterday, I hadn’t thought of Werewolf: the Apocalypse in years. I rolled my last dice in that system during the spring of 1998, and at the time, I didn’t actually miss it much. My group of gaming friends moved on to a weird hybrid of Rifts and Rolemaster that resulted in me getting less sleep and more C’s than I would have liked during my final year of high school. But I kept my WtA book and leafed through it occasionally, enjoying the artwork and the florid-yet-melancholy world described within. I don’t know where that book is now – probably sold to help pay for rent during my dipshit years – but my interest in the game and its universe has suddenly been renewed by news of a Kickstarter to help fund the creation of a Deluxe “Werewolf the Apocalypse” 20th Anniversary Edition.

The goal is to fund the creation of “a deluxe hardcover edition that stands proudly on its own as an amazing volume, or with Vampire the Masquerade 20th Anniversary Edition.” This volume, referred to as “the W20”, is planned as a black leatherette hardcover with “an inset disk on the spine featuring the W20 round symbol, with 520+ full color, silver-edged, interior pages, and a red silk ribbon bookmark.” Naturally, the cover will feature the classic Werewolf claw marks, die-cut right through the cover material.

Contributors will receive perks that range from a listing of their name on the thank-you page of the book, to the book itself, to an Ultra Deluxe W20 Heavy Metal Edition – a version of the book with an actual metal slab in the cover, bearing punched-out claw marks. In between (and beyond) these tiers are a treasure trove of PDFs, artwork, wallpapers and even a chance to have WtA “showrunner” Ethan Skemp GM a game for you and your friends over Skype.

As of this post, only two days after its start, the project has been 138% funded with contributions totalling nearly $120,000. Both of its stretch goals have already been met, too: all backers will also receive a Making of the Art of W20 PDF “that details via sketches and the text of emails and phone conversations the chaotic process of creating the art for W20“, and early access to a PDF copy of a new WtA novel by Bill Bridges.

I fully intend to get on board with this thing, partly out of nostalgia and partly because I think Werewolf: the Apocalypse is an important part of modern werewolf culture (if such a thing could be said to exist). Whether you played it or not, what you see when you search the Web for “werewolf” is influenced in some small way by what Ethan Skemp and his colleagues first released in 1992. Much of its aesthetics are things I turn my nose up at now – the cyperpunk/eco-warrior bent of its stories can be heavy-handed, and the spiritual elements of the game’s world are the purest distillation of that “tree-hugging anthropomorphic wolf in a loincloth” business that I love to hate) – but if you’re a werewolf fan who was old enough to get an allowance in the early 90’s, you’d better pay WtA some Goddamn respect or I’ll go Crinos on your ass.

Making your own realistic werewolf fangs at home

Sculptor, mask-maker and general “makin’ cool stuff because I can” guy Evan Campbell has created a fantastic tutorial showing how to make your own totally realistic werewolf fangs with a few commercially available supplies, a little skill and a lot of practice.

Okay, technically the tutorial is titled “Vampire Teeth”, but the word only appears once on the page, and the technique will let you make any kind of chompers you can sculpt. I love DIY stuff, and despite the unfamiliarity of some of the gear (that Articulator looks like something out of a Saw movie), there’s nothing going on here that’s out of reach for anyone with the willingness to spend a few bucks and a lot of hours getting messy. Thanks to Evan for sharing his expertise – between this tutorial and his others on mask-making (part one and two), skin textures and punching hair, you’ve got everything you need to make a killer werewolf mask. Thanks also to Tandye for sending me the link!

See Frankenweenie’s “Night of the Were-Rat” creature feature poster

Two months ago I posted that Tim Burton’s Frankenweenie remake contained what might be described as an “incidental werewolf”. A reader named Lew commented that Burton’s werewolves look like were-rats, and as it turns out, that’s actually what the “werewolf” is: a were-rat! This morning, Bloody Disgusting shared seven new “creature feature” – inspired Frankenweenie posters featuring monstrous pets, and one of them is for a non-existant film I’d probably go see before Frankenweenie: The Night of the Were-Rat.

Birmingham Overnight Werewolf Hunting

London-based event company Chillsauce has announced Birmingham Overnight Werewolf Hunting, a new experience package that may interest Werewolf News readers in the UK… particularly those with a penchant for paintball guns and falling down in the dark.

For £149 per person, you and seven (or more) friends can spend six hours living out your “werewolf attack nightmares” in the woods outside Droitwich, Worcestershire. Werewolf News reader Yang kindly emailed me a link to a PR Newswire release explaining what, exactly, participants are getting themselves into:

This potentially life-changing night requires a minimum group size of 8 people, arriving for 8pm and then continuing until dawn. Hunters will be prepared with safety training, kitted out with werewolf repellent clothing, undergo a crash course in basic military training and receive a briefing on weapons training. Before the hunters begin, they will set up preventative trip wires and explosive booby traps around the camp to protect against the imminent attack.

Hunters will then embark on their werewolf hunting mission almost physically shaking with fear in the knowledge that at some point in the night their fortified group position will be attacked by these beasts. The aim is to hold off the threat and secure the silver bullets to defeat the werewolves. The session will run through the night and end at approximately 2:00am. Military style accommodation with bunks is available where they can rest until the safe light of day.

Chillsauce can stock your bunk with £10 Stag Packs, so you and your pals can drink lager and eat “assorted snacks” until your fiancée picks you up at dawn and takes you home for a shower, a nap, and brunch with her parents at 11.

I think this is a bad idea, and not because I like to play “werewolf rights advocate” on Twitter. Chillsauce runs a lot of events, many of which involve wearing tactical pants, holding a paintball gun and looking forward to beer, so I’m sure they have the event logistics well in hand. They wouldn’t be able to afford that nice web site and that London office if they didn’t know what they were doing. The problem lies with the “werewolves”.

It’s hard enough to make a werewolf look realistic and properly threatening in a five-second movie FX shot! An in-person encounter, regardless of lighting conditions and adrenaline jitters, is going to be much harder to pull off with any realism, let alone the realism people are going to expect when they’ve chipped in for a $2,000 USD “experience”. Two dudes in costume shop masks probably aren’t going to cut it, but anything more elaborate than that is just going to get trashed by tree branches and whatever acrobatics are necessary while breaching a perimeter.

Chillsauce might be better off re-purposing their extra paintball guns and paramilitary trainers into a zombie-themed event, like this one. Zombie makeup is easier to “do” than werewolf makeup, and will actually look better the more its wearer mangles it while crashing through bushes in the dark. Plus, zombies tend to attack in groups and waves, which sounds like it would be a lot more fun to defend against than one or two focussed werewolf onslaughts.

As usual, I’m probably overthinking this, but when it comes to werewolf stuff, that’s… kind of my deal!