I’ve learned a lot in 10 minutes from this Kickstarter campaign. I didn’t know the world of playing cards has its own hyper-articulate vocabulary, or that it was possible to make playing cards look so bad-ass that Mr. Torgue would approve of them. (more…)
Wolf Boy is a single plane side-scrolling brawler similar to games like Zombieville USA and Twin Blades. The actual gameplay is rather simplistic, but it features a really appealing art style and best of all it allows you to change from a cute (albeit angry) little boy into a ferocious werewolf to dispatch the many enemies in the game.
The review (and some of the customer comments) make it sound like the game’s simple (and somewhat repetitive) mechanic is compensated for by the graphics, the upgrade system (improve your “boy” and “werewolf” stats independent of each other) and the pure fun of turning into a werewolf to destroy everything on the screen. Plus, it’s a dollar. A dollar. I just paid more than that for a can of Fresca. If it amuses you for five minutes it’s probably paid for itself. I know if I had an iPhone or an iPod Touch (or yes, an iPad) I wouldn’t be writing this post right now… I’d be upgrading my werewolf’s Transformation Time stat.
Hat tip: ArcLight
Brad Nelson’s making a video game, and it’s unlike anything I’ve seen before. I’ll let him explain it:
Lone Wolf is an upcoming beat-em up RPG featuring a martial artist who stumbles across a secret in a post apocalyptic wasteland that allows him to change into a werewolf. The gameplay is an homage to the late 80’s and early 90’s beat-em up games and boasts high resolution comic book style hand drawn character animations set in a 3D environment.
This game looks like a labour of love, and sort of reminds me of a cross between Altered Beast and the drawings in the margins of my 11th grade math notes (in a good way). Lone Wolf has been under steady development since 2005, with much of that work apparently going into the elaborate combat and transformation animations of the player character. This is the Internet so people are going to bitch about the fact that all the enemies look the same, but when you’re building a Flash-based game engine from scratch, you’ve got to prioritize the development path. Presumably (hopefully!) there will be some more variety in the enemies and terrain by the time the game’s out.
If you’d like to encourage Brad’s efforts you can pre-order the game for $19.99 (or $7.99 for the next two days) and get access to betas and other material.
The recently announced Castlevania reboot “Castlevania: Lords of Shadow” for PlayStation 3 and Xbox 360 has got among its cast of enemies a kind of batty, kind of ratty werewolf. Would you like to see some grainy E3 2010 gameplay footage where Gabriel Belmont turns his foes (including a dramatically introduced werewolf) into clouds of blood? Here you go!
Would you like to see a giant render of the werewolf model, in all its leathery-textured glory? Well, my friends, we’re two for two! Click to embiggen.
If WolfTeam‘s too intense for you, you can still get your first person shooter werewolf action in Battlefield Heroes, which has introduced werewolf and vampire sets with which to trick out your heroes. If you want to rock Grim’s Varg werewolf set you’ll need to have a hero in the Royal Army and 1,800 Battlefunds to spare. Your purchase will gain you these fine items, plus a Wold Howl gesture and a Claw Attack:
Sega Saturno and Hidden Palace have a Christmas present for you: a torrent of the previously unreleased Werewolf: The Apocalypse game for the Sega Saturn. These two great gaming communities raised the funds to legally obtain the rights to distribute this prototype, just so you could have it. Capcom was working on this back in 1996, but for whatever reason, the game didn’t get beyond this prototype. You can torrent the ROM right here, although you’ll need a Saturn emulator to play it. You may also want to check out this GameSetWatch article about the release. Hat tip: ArcLight.
Monster costumes in May? That’s what I like to hear! On May 21st Media Molecule, the creators of LittleBigPlanet for the PlayStation 3, are releasing Monsters as two downloadable content packs. The Monsters Kit pack ($3.99 / €3.99) contains monster-related materials, stickers, objects and sounds. The Monster Costumes pack ($2.99 / €2.99 for the set, or $0.99 each) boasts four monster costumes– Zombie, Sackula, Bride of Sackula and (what else?) Werewolf. Each costume breaks down into parts so you can mix and match costume components: the Werewolf costume contains a Werewolf head, Werewolf torso, Werewolf tail and Werewolf trousers. Check out the trailer below to see all four costumes in action.
WolfTeam plays similar to most first-person shooter games but adds some elements of fantasy and science fiction; instead of ordinary humans soldiers with weapons, players can transform into werewolves that are more resilient against weapons but themselves are unable to carry any while in this state.
Characters that transform into werewolves are able to move faster, jump higher and can climb walls. They use their claws instead to attack enemies.
The game was developed by South Korean developer softnyx for Internet cafes in the Philippines. It’s totally free (although sadly it’s only for Windows), and I’m downloading the client now. If it’s anywhere near as awesome as it sounds, I’ll be sure to post about it here. I have the fingers of one hand crossed and the other on WASD.
As we’ve mentioned a few times before, the forthcoming Sonic The Hedgehog game, Sonic Unleashed, will feature a “night mode” where everyone’s favourite spiky blue mammal turns into a werewolf (referred to informally as a “were-hog”). Kotaku has posted a new trailer which features extensive footage of this style of game play. Werewolf Sonic moves slower than regular Sonic, but boasts some punishing physical combat moves, which seems like it might lend some balance to a game that otherwise looks like it consists largely of running as fast as you can through beautiful terrain. Check out the video below:
Say what you want about where Sega has taken the Sonic franchise in the last decade, but this looks pretty damned cool. As previously mentioned, Sonic Unleashed is being released for PlayStation 2, PlayStation 3 and Xbox 360 on November 18th 2008. An alternate version for the Wii will be released at the same time.