Tag: game

“Legendary – The Box” Preview

Do you like first-person shooters? Do you like bloodthirsty werewolves, pedestrian-munching gryphons and giant tentacles that destroy police cars? Then you may like Legendary – The Box, a new game for Xbox 360 and PS3. The premise? Next Generation summarizes it nicely in their preview of the game:

Bad news. Charles Deckard, gentleman thief, has opened Pandora’s Box. The real one, which turns out to have been quietly on display in the New York Met all these years. The consequences? An eruption of mythical animals flowing through Manhattan, and reducing the world to a crumbling, September 11-influenced wasteland.

What makes Legendary stand out, from all reports, is the game’s AI– the process that controls your opponent’s actions. The werewolves don’t discriminate: they’ll eat you, but they’ll make a nice snack out of your foes, too, which is a dynamic that provides a high degree of challenge and entertainment. From MTV Multiplayer’s account of the game:

I shot off the lock. The werewolf systematically took out everyone in just a few seconds. The problem: He didn’t commit suicide afterwards. I had to deal with him.

Legendary is being developed by Spark Unlimited and published by Gamecock. You can visit the official site here.

A werewolf from Legendary - The Box

Sad Werewolves on the Wii

Nibris, a game studio based in Cracow, Poland, is getting ready to release a game titled Sadness for the Nintendo Wii. Set in Europe during the 1910s and presented entirely in atmospheric black and white, Sadness is a psychological horror game for adults. According to concept art and comments made by the game developers, many of the creatures in the game are inspired by Slavic mythology. And what does that mean? Why, that means werewolves, of course!

Sadness Werewolf Concept Art

According to Gaming Today, the werewolves in Sadness “will not have a whole lot in common with the more traditional aspect of werewolves. In the game, the werewolf is born human and when mature they will change during the full moon and will not regenerate after death.”

Not much else is known about Sadness at the moment. Game news sites like GameSpot and IGN are maintaining game overview pages that have been largely stagnant since 2006, but yesterday’s announcement by Emergent Game Technologies (who are providing the development platform for Sadness) has stirred up interest and some new information.

Players will need to confront their greatest fears and protect themselves in hopes of not getting trapped inside the main character’s nightmare. The game has eight different extreme endings each with their own premise, which are assigned to a player based on specific factors during the game. To compliment the intense gameplay, the Wii-mote and Wii Nunchuk control the main character’s hands so players feel as though they are in the psychological thriller.

Watch the game’s official site, sadness-wii.com, for further press releases about what sounds like a groundbreaking game.

Operation: Darkness

Does the world really need another game that takes place in World War II? Probably not. But what if the ranks of Hitler’s armies were bolstered by vampires, zombies and werewolves? That’s the premise of Operation: Darkness, a forthcoming game for the Xbox 360. (more…)