Category: Artwork & Creative

Illustrations, paintings and other artistic endeavours involving werewolves.

Lycanthrope Research Case Revisited

If you’re a fan of werewolf special effects, you’re probably familiar with Alex CF’s super-detailed lycanthrope research case– I mentioned it back in April, and it’s still pretty much the coolest piece of three-dimensional art I’ve seen. Apparently a lot of other people dug it too, because he’s made another one.

Alex CF Werewolf Case

Visit Alex’s site for more pictures, and for an excellent (and lengthy) video tour of the kit’s components. This man is all about detail.

Ben Templesmith Posts Welcome To Hoxford Art

Australian comic artist Ben Templesmith, of 30 Days of Night fame, has posted on his Flickr account seven piece of art related to his new “werewolves in a mental institute” comic series Welcome to Hoxford.
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How To Build A Realistic Werewolf Costume

This isn’t exactly new, but it is completely awesome. Last October, MIss Monster posted step-by-step instructions on how she built her rather amazing black werewolf costume. Check it out!

Miss Monster\'s Werewolf Costume

Sad Werewolves on the Wii

Nibris, a game studio based in Cracow, Poland, is getting ready to release a game titled Sadness for the Nintendo Wii. Set in Europe during the 1910s and presented entirely in atmospheric black and white, Sadness is a psychological horror game for adults. According to concept art and comments made by the game developers, many of the creatures in the game are inspired by Slavic mythology. And what does that mean? Why, that means werewolves, of course!

Sadness Werewolf Concept Art

According to Gaming Today, the werewolves in Sadness “will not have a whole lot in common with the more traditional aspect of werewolves. In the game, the werewolf is born human and when mature they will change during the full moon and will not regenerate after death.”

Not much else is known about Sadness at the moment. Game news sites like GameSpot and IGN are maintaining game overview pages that have been largely stagnant since 2006, but yesterday’s announcement by Emergent Game Technologies (who are providing the development platform for Sadness) has stirred up interest and some new information.

Players will need to confront their greatest fears and protect themselves in hopes of not getting trapped inside the main character’s nightmare. The game has eight different extreme endings each with their own premise, which are assigned to a player based on specific factors during the game. To compliment the intense gameplay, the Wii-mote and Wii Nunchuk control the main character’s hands so players feel as though they are in the psychological thriller.

Watch the game’s official site, sadness-wii.com, for further press releases about what sounds like a groundbreaking game.

19th Century Lycanthrope Research Case

This isn’t exactly news, considering it’s from last year, but it’s worth sharing because it’s quite impressive, and because this has been a slow week for news. (more…)

Werewolf Speed-Painting Video

While browsing a back issue of Smashing Magazine, I came across a YouTube video of illustrator Chris Scalf painting a rather awesome werewolf. He recorded his Photoshop / Intuos tablet wizardy in accelerated time-lapse for our viewing pleasure. (more…)