The Witcher 3: Wild Hunt is about hunting monsters, and the game’s got plenty of gross, terrifying and deadly creatures to track down and dismember, from packs of dogs to the brutal Imlerith. There are no easy foes, but if the sudden glut of dedicated strategy guides in my newsfeed is any indicator, the werewolves of Velen are particularly tough.
The creature design for werewolves in Wild Hunt leans to the grotesque side of monstrous, with patchy fur and prominent veins. I’m ambivalent about the aesthetics, but I do like the way the game handles the “curse” aspect, especially as it pertains to the werewolf-related quests. From the in-game Bestiary:
Werewolves are creatures with both men and wolves inside them. When in beastly form, they take the worst traits from each: the wolf’s drive to kill and hunger for raw flesh and the man’s cruel and calculating intelligence. A werewolf’s condition comes about through a curse, and the transformations happen outside his conscious control. When he reverts to human form, he has no memory of his deeds – otherwise he would surely go mad and take his own life.
The Witcher 3: Wild hunt is available for Xbox One, Playstation 4 and Windows. I don’t have either console and I hear you need a PC that’s much better equipped for gaming than the one I bought in 2012, so gamers, as with Bloodborne, please enjoy Wild Hunt on my behalf.