Category: Reviews

Sometimes we get asked to share our opinions. Sometimes we don’t get asked but share them anyway.

KC Green’s brilliant, terrible “Good Boy” considers the benefits of lycanthropy

I’m a fan of artist/writer/animator KC Green. After ending his brilliant Gunshow comic (samples of which you have almost certainly seen whether you know it or not), KC launched three new comics. Back is a surreal fairy tale done in collaboration with Anthony Clark, Pinocchio is a faithful retelling of Carlo Collodi’s original story, and He is a Good Boy… well, HIAGB is hard to describe.

Imagine if your late 20’s / early-30’s millennial worries about your bad job, worse prospects, miserable apartment and constant anxiety were compressed into a surly, selfish, painfully self-aware alcoholic avatar… who is also an acorn. That’s Crange, protagonist of HIAGB and “the last acorn to leave his tree”.

Crange faces many challenges in the comic’s episodic vignettes – the violent death of his home, abduction by a serial killer spider who turns his victims into pretentious works of art, and forced participation in an armed robbery by a gang of sentient rocks, to name a few – and he steadfastly refuses to learn from any of it. He’s terrible, but he’s good enough to feel bad about being terrible, and therein lies the opportunity for weird, gross, strangely profound lessons.

In the current episode, which began last week, Crange is on a collision course with a werewolf. Five pages in, there’s already been one gory death, an introduction to the werewolf character, and plenty of increasingly ludicrous speculations by Crange on the fringe benefits of lycanthropy. Even ignoring the werewolf thing, stories like this are why I adore KC’s work and HIAGB in particular. If you can’t find parallels between situations in your own life and Crange’s unfounded rationalizations in the face of terror, you’re probably a dead tree, or a sentient rock.

You can start reading He is a Good Boy here, and you can suppport KC Green on Patreon here. I recommend both!

Full Moon Features: President Wolfman (2012)

Looking over this year’s crop of presidential hopefuls, I can’t help but think our nation would be much better off with a werewolf in the Oval Office than any of the candidates currently on the campaign trail. Sure, the White House would have to go on lock-down every 28 days or so, but electing a lycanthrope would send a clear message to other nations and extremist organizations across the globe: Don’t mess with us. Our president is literally a lunatic.

Until the day that comes to pass, the next best thing is 2012’s President Wolfman, which came to my attention via Noel Murray’s “After Midnight” column at The Dissolve (R.I.P.). It’s the brainchild of writer/director Mike Davis, whose day job as a stock footage coordinator served him in good stead since President Wolfman is almost entirely cobbled together from public domain material, the lion’s share of which hails from the 1973 feature The Werewolf of Washington, which I covered in its own right some years back. As it’s been re-dubbed by Davis and his voice cast (à la Woody Allen’s What’s Up, Tiger Lily? or the serial spoof J-Men Forever), Dean Stockwell’s junior White House press secretary has now become embattled President John Wolfman, who’s up for reelection and faces some stiff challenges — including being a single father to his son Bobby (a subplot drawn from an entirely different film) and the threatened takeover of the country by the Chinese — even before he’s bitten by a supernatural coyote and cursed with lycanthropy.

Over the course of the 80-minute film, Davis casts his net wide, having a go at the Miss America Junior Miss pageant, hippies, stoners, and Smokey the Bear, and periodically indulging in “ironic” racism directed at Native Americans, African Americans, and Chinese Chinese. At least President Wolfman’s struggle to prevent the United States from falling into the hands of the latter (and being renamed “Chimerica”) gives Davis the ability to incorporate all of his source film’s werewolf attacks, recasting the victims as the duplicitous Speaker of the House, powerful lobbyist Maude Atkins, who sold Congress on the deal, and the aptly named Vice President Mangle, who intends to sign the bill that the President doggedly refuses to once Wolfman is out of the picture. None of them are a match for a Commander in Chief whose bite is worse than his bark, though.

Comic Review: Captain America Sam Wilson Issue #4

Sam-Cap-Wolf continues onward in the new chapter of this marvellous series by Nick Spencer, teaming up for this issue with guest artist Paul Renaud.

Having been transformed by the wicked Dr. Malus into a flying lycanthrope last month, Sam Wilson is slowly adapting to his new form with only a few rage issues, some howling at the moon, and the occasional rummage through trash cans. Meanwhile, the jobber squad known as the Serpent Society have re-invented themselves as an evil corporate think-tank called Serpent Solutions and have hit Wall Street with a plan to control America where it matters: the executive boardroom. Sam consults with former member of the team (and former Steve Rogers flame) Diamondback to find out exactly what the serpentine gang is planning. Unfortunately, it turns into a setup, and Sam is captured and taken to a boardroom which contains… every single past member of the Serpent Squad!

Cap-Wolf 4 CoverThe humor continues in this issue, coming particularly from Sam in his wolf form– for example, in a throwaway panel in which he’s licking from a plate at a restaurant. A few panels of Viper in a full set of golf knickers and vest laughing with executives on a course is also absurdly perfect. It was also pleasing to see the appearance of Claire Temple, a fan favorite character you might recognize from the Marvel Netflix shows, as a new member of Cap’s team. There’s also a tease of who the next Falcon will be in a Hispanic bird-man named Joaquin Torres who was introduced last issue. If there’s a fault with the story this week it’s that there really doesn’t seem to be much for Misty Knight to do (D-Man doesn’t appear at all!). It would be great if she could accompany Cap on some missions as well. Maybe we could even have Misty Wolf-Knight!

The art by Renaud is also sometimes inconsistent panel-to-panel, but the appearance of Cap’s wolf head is especially realistic, showing lots of teeth and animalistic qualities. The design of Diamondback is very much in line with her original neon purple 80s design but also doesn’t sexualize her as much as past appearances. She even has a great line about how women can finally breathe in their costumes again. All things considered, it’s a really fun book and uses its premise to the full extent, instead of just having it run for one issue. In turn, the book is the right blend of humor and relevancy in its portrayal of corporate America being literally run by a group of racist snake people. The Serpent Society have been forever known as a bunch of goons in the Cap mythology so it is awesome to see them here as a viable threat. Still, it’s nothing our Sam-Wolf can’t overcome!

Full Moon Features: Wolf Blood (1925)

This month marks a major milestone for werewolf movie fans since December 16th was the 90th anniversary of the release of the 1925 silent Wolf Blood, which is the earliest extant werewolf-related feature on record. This is, of course, not to say it’s been given the deluxe restoration treatment. To date, its only DVD release has been through the budget label Alpha Video, which included it as a bonus feature on its release of F.W. Murnau’s The Haunted Castle in 2008. Within a year, Kino came to The Haunted Castle’s rescue with a restored authorized edition, but Wolf Blood still languishes and, like a lot of films in the public domain, can be viewed in its entirety on YouTube.

Subtitled “A tale of the forest” (because evidently the filmmakers didn’t want to go for the “tail” pun), Wolf Blood is set deep in the Canadian wilderness where a bitter rivalry between competing logging companies has fatal consequences. Caught up in the conflict is the Ford Logging Company’s new field boss Dick Bannister (George Chesebro, co-director with Bruce Mitchell), who quickly gets fed up with his men getting shot at per the orders of Consolidated Lumber’s underhanded owner Jules Deveroux (Roy Watson), who hires half-breed bootlegger Jacques Lebeq (Milburn Morante) to do the job. Dick calls in the boss, society dame Edith Ford (Marguerite Clayton), and she brings along her fiancé Eugene Horton (Ray Hanford), a doctor whose surgical skills come in handy when Dick has a run-in with Deveroux and requires a blood transfusion.

It’s a while before it comes to that, though, and in fact on the day Edith arrives at the camp Dick is felled by a tree but somehow suffers no ill effects, which already makes him out to be some kind of a superman. Even a superman can be overpowered when outnumbered, though, and after one of Deveroux’s men brains him with a rock he’s left to die in the woods, where he’s menaced by some of the least threatening wolves ever put on the screen. (I suppose they’re distant cousins of the lone hyena masquerading as a werewolf in Murnau’s Nosferatu.) Luckily, Eugene happens upon him and is able to keep him alive with the blood of a she-wolf, but there are complications when Lebeq starts spreading the rumor that he’s now half wolf and the superstitious lumberjacks start to shun him.

Even Eugene follows suit, telling Edith, who has since become smitten with him, that “the blood through his brain will change his whole character — his mentality — his desires — his whole life!” This, coupled with Dick’s vague memories of the “weird tales of the Loup Garou of the Far North,” makes him suspect himself when Deveroux turns up dead one morning with his throat torn out. He then heeds the call of the “phantom pack,” following their photo-negatives to the edge of Wolfs Head Rock, but Edith pulls him back at the last minute. Seems there’s a non-supernatural explanation after all, which is mildly disappointing, but it’s still preferable to, say, She-Wolf of London, the 70th anniversary of which no one will be celebrating next year.

Full Moon Features: When Animals Dream

Strictly speaking, 2014’s When Animals Dream isn’t a werewolf film, but since it’s a coming of age story about a young woman who, like her mother, is genetically disposed to grow thick hair all over her body — and become short-tempered and aggressive to boot — it’s close enough to count for this month’s Full Moon Feature. Set in a provincial fishing village in Denmark, When Animals Dream opens with 16-year-old protagonist Marie (Sonia Suhl, making an assured screen debut) seeing the doctor about a small rash on her chest. This concerns him enough that he submits her to a full examination of her fingernails, gums, and back, along with a barrage of questions about any other symptoms she may be experiencing. What these may be isn’t clear at first, just as there’s some mystery about what condition Marie’s invalid mother (Sonja Richter) suffers from, but it does require her to be given shots by Marie’s rock-steady father (Lars Mikkelsen), who’s also seen shaving her back. Then Marie starts having disturbing dreams in which she’s transforming into some kind of bestial creature and, well, do the math.

Even if they had eschewed the supernatural angle, director Jonas Alexander Arnby and screenwriter Rasmus Birch would have been on to something since they paint a compelling portrait of a withdrawn young woman struggling to fit in. New to her job working on a fish disassembly line, Marie has the expected locker-room confrontations with the factory’s alpha-male bully and undergoes a humiliating initiation where she’s pushed headlong into a tank filled with fish heads. (Paging Carrie White.) On the other hand, she also catches the eyes of friendly fisherman Daniel (Jakob Oftebro), whose interest is reciprocated. Heck, he doesn’t even bat an eye when she tells him, “I’m transforming into a monster and I really need to get laid before.” That’s what I call a keeper.

If When Animals Dream has a fault, it’s that once all its cards are on the table, the back half of the film is far too predictable. Still, it’s worth sticking with it to see how Marie is emboldened by the changes she’s going through, not just physically, but mentally and emotionally. When she’s leaving home for good and her father’s parting words to her are “Don’t take any crap,” viewers can feel confident she won’t.

End of the Road

Funding a feature-length film through crowdsourcing requires more than luck. It only seems to work if you have a huge pre-existing audience or a devoted cult following. A team of filmmakers decided to “get the ball rolling on [their] feature-length werewolf movie” by creating a stand-alone short film to woo studios and investors. Their 2013 campaign met its goal, and they got to work.

The result, a 10-minute horror film called End of the Road, feels like a particularly vicious Tales from the Crypt episode. Writer/director J. Spencer’s screenplay puts archetypical characters in an enclosed space and then lovingly surveys the carnage. There’s no world-building and no deep character exploration – the surprise is that everyone is exactly who you think they are – but the point is not to win an Oscar. The point is to grab audiences and investors by the shoulders, point to the beautifully-composed shots, endearingly-rendered characters (big Travis fan, here) and gore-splattered windows and say “look at the cool shit we did with $23,000… now imagine if we had a bigger budget”.

End of the Road isn’t simply a means to an end. It stands on its own as a brutal, funny and supremely-well-made horror short. There are flourishes of pacing and character detail that delighted me so thoroughly that after watching it once, I immediately started it again and attempted a goofball live-tweet session.

It’s not perfect – some of the dialogue clunks, and the werewolf design seems to vary significantly depending on whether or not it’s in focus – but perfection isn’t the point, either. J. Spencer and his colleagues are making the case for a feature-length werewolf project (which he teased in a message to me, and which sounds awesome), and in demonstrating their capabilities, they’ve created an aesthetic showcase that exemplifies the strength of crowdfunding, and the power a group of creative people can wield when they’re truly passionate about something.

You can watch End of the Road for free right now by asking for a download link and password on their Facebook page. There’s also an excellent behind the scenes gallery on the Unmanned Media web site.

Also, just putting this out there: I would pay to watch a Wes Anderson style movie about a day in the life of Travis.

Comic Review: Captain America Sam Wilson Issue #3

Captain America Sam Wilson continues to be the most fun I’ve had reading a comic book series since I was a small child. Only three issues in, it’s already managed to piss off most of conservative America with a plotline that centers on militant anti-immigrant white supremacists called the Sons of the Serpent. Issue #3 takes a back-step from the main plot to bring a pack a perennial fav favorite. That’s right! As Misty Knight exclaims, Cap-Wolf (or should I say Cap-Sam-Wolf) makes a howling return after Wilson’s encounter with the fiendish Dr. Malus.

If you haven’t been following Captain America comics these days, here’s a quick summary to get you up to speed. The original Captain America (Steve Rogers) has stepped down after being trapped in an alternate dimension for decades – aging quite a bit – before returning to his world. He passes on the mantle to Sam Wilson, who served for years as his trusty partner the Falcon. Wilson, along with fellow heroes Misty Knight and D-Man, have teamed up to prevent the world from falling into the clutches of HYDRA and other evil organizations.

In this issue, Misty finds a very wolfish Cap tied to a chair. He has fallen prey to a resurrected Dr. Malus, who had previously been swallowed by Carnage. Malus seems to also possess symbiote-like powers and is using super science to turn victims into animal hybrids, including pigs, turtles, iguanas, and other beasties. Turning Cap into a werewolf ends up being bad move for Dr. Malus, since it makes him stronger, faster, better, and way shaggier. Unfortunately, it appears to be a temporary effect for Cap, so in the next issue he’s restored to his previous form. Darn.

But don’t let that stop you from further reading! This issue in particular is a barrel of laughs and fun, with Misty Knight making jokes at Cap’s expense by referencing werewolf movies. The story reminds me of plots from the Saturday morning cartoons of yesteryear, where an evil scientist turns our hero into a monster… almost always a poor move. There’s even a nice reference to the original Cap-Wolf’s origin, with a mention of the Bloodstone. The political humor of past issues is still at work here with one slack-jawed gawker saying he can’t get behind Captain America being “a flying werewolf AND a communist” as he swoops over the city in search of Malus. Oh yeah. Did I mention this Cap can also fly?

Check out this issue of Captain America Sam Wilson and further issues if you want to read a culturally relevant series packed with humor and amazing art. After all, this werewolf has wings!

Full Moon Features: Werewolves in U.S. Theaters Right Now

For the first time in recent memory, werewolf aficionados have two films featuring our favorite furry monsters to choose from in theaters this Halloween. True, they’re both more family-friendly than some might like, but PG werewolves are better than no werewolves.

First up, there’s Hotel Transylvania 2, the sequel to the hit animated film from 2012. I haven’t seen either, but Steve Buscemi does return to voice Wayne, the harried family wolf who has his paws full keeping his rambunctious pups in line. And since Hotel Transylvania 2 has continued to pack ’em in a month after its release, there’s every reason to believe we’ll be getting a Hotel Transylvania 3 in short order.

Less assured of a follow-up is Goosebumps, which brings to life all of the creepy crawlies cooked up by R.L. Stine in his book series of the same name. I had aged out of the target audience long before Stine’s books first came out in the early ’90s, so I’ve never read any of them, nor have I seen the television shows, specials, and videos they spawned. (Nope, not even The Werewolf of Fever Swamp.) That didn’t prevent me from enjoying the film, though, especially since said werewolf gets a fair bit of play. True, he’s a purely CGI creation (as are most of the monsters in the film), but he has a good design going for him and he’s party to some of the film’s most suspenseful sequences.

In addition to the werewolf, which gets about five minutes of featured screen time (not that I was keeping track or anything), Goosebumps also unleashes an abominable snowman (the first of Stine’s creations to escape from his manuscripts), a vindictive ventriloquist’s dummy named Slappy, an army of garden gnomes, the Invisible Boy, a giant praying mantis, a squad of space aliens with freeze rays, a gaggle of ghouls, some scarecrows, a mummy, a scary clown (is there any other kind?), and many others. That should be enough to satisfy just about any monster fan.

On the opposite end of the spectrum in that regard is the horror anthology Tales of Halloween, which received a limited release in conjunction with its bow on VOD. The main draw for me was the participation of Dog Soldiers director Neil Marshall, who contributes the best segment (“Bad Seed,” about a killer jack-o-lantern), but the IMDb keywords page also promised a werewolf that the film failed to deliver, so I have submitted a request to the site to have it removed. And I’m using this space to let potential viewers know there are no werewolves in Tales of Halloween. Maybe if there were, it would have actually gotten a wide release.

Review: Werewolf Bicycle Cards from Crooked King


Some of you may remember the article for the Werewolf Bicycle Cards that were promoted on this blog during the card project’s run on Kickstarter some time ago. Well, they shipped recently, and I happened to purchase both the standard and special edition versions when I backed the project.

The cards are your standard deck of playing cards. The court cards are illustrated with neat werewolf portraits, most showing both the human and werewolf form of each of the various characters. All the standard cards are relatively plain affairs, though the backs feature a pleasantly simple full moon with runic illustrations that I think are both stylish and tame enough not to be distracting.

The numbered cards are simple to decipher, featuring only a few small full moon symbols in the corners, and an unexciting but appropriate font and choice of iconography for the suits. Some themed playing card decks choose to do heavier theming, which can ruin the primary function of a playing card deck.

The most elaborately-designed cards here are the distinctive face cards, which are the meat of the theme. Each of the face cards (with the exception of the jokers) has a unique portrait of a human shape and werewolf shape attached at the waist, in the standard playing card form. This is a tasteful use of the traditional theme to show off the dual nature of the characters.

cards

The deck features four female werewolves for the queen suit, and twelve male werewolves for the jacks, aces and kings, with two werewolf hunters as the jokers. The art is done in a mostly consistent style, though I have some mild criticisms. Each illustration uses largely the same color palette, making suit determination a little bit harder at a glance. One might have to rely on the corners instead of the artwork, but it shouldn’t be hard to figure out once the deck has been broken in a little bit. The mirror poses generally work, and the artist chose styles that allow each distinct werewolf to be recognizable as the same person in both forms.

Their werewolves are anthropomorphic and beastly, though the noses on the queen and king of spades bleed into the fur, with the glossy print giving them a strange appearance that takes some getting used to. All of the wolves have their teeth bared, although some, like the queen of spades, have their gums exposed, and at this relatively low resolution it almost looks like the wolf has lips. This can be a little off-putting, and is harder to adjust to than the nose situation.

Overall though, the artwork turned out better than expected, and the consistent style makes this deck worthy to own for any werewolf owner.

For those considering purchase, there are two versions of the deck, which only differ in the sleeve that they come in. The cardboard sleeve of the normal edition has one of my favorite pictures in the entire deck, a very beastly and distinct looking wolf that doesn’t fit most of the rest of the deck’s art style. The special edition has a glued-on lenticular piece that, as advertised, shows a progressive transformation of a human into a beast. Though the effect is hard to capture on camera, the experience will be familiar to any child of the 80s or 90s who grew up around this kind of thing. I can’t say the difference in cost is worth it to me, and honestly I prefer the art of the standard box, but your mileage may vary.

This deck’s creator, Scott King, should be applauded for bringing cool new werewolf stuff into the world, especially such a well thought and well-illustrated set. However, the fanbase he is appealing to is only so large, so if you have even a mild interest, I suggest purchasing a set for yourself or friends who enjoy the fantasy genre. In this way, Scott gets a return on his worthy investment, and we werewolf fans will continue seeing more creative applications of the theme in the future.

Full Moon Features: Blood Moon

With the super blood moon upon us — for the last time until 2033 — it’s fortuitous that there’s a new werewolf movie out called Blood Moon. What’s unfortunate is that it’s not a very good one. Set in Colorado in the year 1887, but filmed in the South of England for reasons known only to its financiers, Blood Moon is about a Native American Skinwalker — a warrior who’s able to take the form of a bipedal wolf creature and is at his strongest during the blood moon according to the film’s resident half-breed font of Navajo legends and dream visions — who has chosen to bedevil the abandoned mining town of Pine Flats and all who pass through it.

Taking its cues from classic Hollywood westerns like John Ford’s Stagecoach as much as modern revisionist ones like Clint Eastwood’s Unforgiven, Blood Moon is populated by all the expected character types. There’s Calhoun (Shaun Dooley), the mysterious gunslinger about whose past there is much speculation, who stops a stagecoach on the road to Pine Flats and talks his way onto it. His fellow passengers are deputy marshal Jake Norman (George Blagden), his blushing bride Sarah (Amber Jean Rowan), saucy saloon owner Marie (Anna Skellern), baby-faced London Times reporter Henry Lester (George Webster), and requisite priest Father Dominic (Kerry Shale), who’s the first to get plugged when the travelers are ambushed by outlaw half-brothers Hank and Jeb Norton (Corey Johnson and Raffaello Degruttola), who are on the run after a bank robbery gone bad. In addition to the repeated references to their deplorable personal hygiene, both are repugnant in their own unique ways. While Jeb has an eye for the ladies and makes plain that he plans to rape Sarah before they move on, Hank can’t go five minutes without spitting and sounds so much like Yosemite Sam that it: a) must have been a deliberate choice, and b) is incredibly distracting.

Speaking of distractions, director Jeremy Wooding and screenwriter Alan Wightman include numerous cutaways to Jake’s cousin, Marshal Wade (Jack Fox), who hires the aforementioned half-breed Black Deer (Eleanor Matsuura) to track down the Nortons, hand-waving her concerns about going out during the blood moon. Once it rises, that should mean the end of the tedium (“Jesus Christ, Jeb. Pull the trigger,” Hank says, speaking for the audience. “Shoot somebody.”), but even when one of the Nortons is put out of his misery and one of the passengers is attacked off-screen by the Skinwalker, the others seem unnaturally unperturbed when it drags the victim’s legs away, leaving the head and torso on the front porch of the inn where they’re holed up. Meanwhile, Wooding reveals the creature incrementally, progressing from an over-the-hairy-shoulder shot to the hairy arm that breaks through a window and grasps at the unwary soul who had their back to it. Then there are the closeups of its hairy back as it’s repeatedly shot so Wooding can show that the bullet wounds heal instantly thanks to the magic of CGI. What’s surprising about this is he was actually given a decent-looking practical werewolf costume to work with, so waiting until the last fifteen minutes to show it off just seems like a waste.

Also puzzling are the film’s attempts to prop up Calhoun like he’s some sort of icon who should be mentioned in the same breath as Eastwood’s Man with No Name. Based on his refusal to ever say where he’s from, despite being asked repeatedly, perhaps he should be known as the Man with No Birth Certificate. Also, his reputation as a crack shot may be somewhat overstated since the Skinwalker has to wait patiently up on the roof for Calhoun to fire a shotgun shell filled with silver jewelry into its heart. Then again, it was probably still dazed after being run over by that stagecoach. Blood Moon may not be a classic, but that’s still a moment for the record books.