A. Quinton — Dec. 4th 2014
My mobile gaming time is split pretty evenly between Threes and Doug dug., but this week there’s a new contender for my attention: Werewolf Tycoon, a “werewolf stealth simulation game” where the goal is to devour as many people as possible without being seen… and without leaving survivors.
Eat as many people as you can, but pace yourself, try not to be seen, and do not let witnesses escape. After all, things could get tricky if too many people become aware of your existence!
The game is a collaboration between Joe Williamson and Sam Twidale, friends who gave themselves two weeks to build the game for a Halloween launch, then raised the pressure even more by livestreaming the development process. They ran short on time, but rather than rushing an unfinished game to market, they elected to spent another month polishing the code, visuals and original soundtrack. I admire that commitment to quality. I’m a sucker for pixel art and stealth games, and of course the premise has me sold.