Warning: array_key_exists() expects parameter 2 to be array, string given in /home/werewolf/public_html/wp-content/themes/werewolfnews/parts/post-loop.php on line 12

“Lone Wolf”, the Hand-Drawn Post-Apocalyptic Werewolf Brawler

A. Quinton — Jun. 29th 2010

Warning: Illegal string offset 'featured_video_url' in /home/werewolf/public_html/wp-content/themes/werewolfnews/parts/post-loop.php on line 28

Brad Nelson’s making a video game, and it’s unlike anything I’ve seen before. I’ll let him explain it:

Lone Wolf is an upcoming beat-em up RPG featuring a martial artist who stumbles across a secret in a post apocalyptic wasteland that allows him to change into a werewolf. ┬áThe gameplay is an homage to the late 80’s and early 90’s beat-em up games and boasts high resolution comic book style hand drawn character animations set in a 3D environment.

This game looks like a labour of love, and sort of reminds me of a cross between Altered Beast and the drawings in the margins of my 11th grade math notes (in a good way). Lone Wolf has been under steady development since 2005, with much of that work apparently going into the elaborate combat and transformation animations of the player character. This is the Internet so people are going to bitch about the fact that all the enemies look the same, but when you’re building a Flash-based game engine from scratch, you’ve got to prioritize the development path. Presumably (hopefully!) there will be some more variety in the enemies and terrain by the time the game’s out.

If you’d like to encourage Brad’s efforts you can pre-order the game for $19.99 (or $7.99 for the next two days) and get access to betas and other material.